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| The Design studio Link pictures and drawings of your concept cars or models here. Want to see what your car will look like with a chopped top or restyled will look like? |
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#1081
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The central hood could hinge up like a modern one, with the side pieces having a top hinge pin that sits in a slot at the ends, and thirties style handles or spring hook fasteners at their base.......to secure them. A 3-piece arrangement for vintage look but with more modern access.......
As said, plenty of possibilities |
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#1082
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i wanna see the bugatti with no front fenders and the panteras wheels all the way around
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Nick .... if its broke, fix it if its not broke, time to modify it |
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#1083
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Quote:
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#1084
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How about a roadster version for the more claustraphobic of us?............john
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The number of times you have to kick your bike is in direct proportion to the number of people watching......... |
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#1085
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#1086
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Here is a picture of a bug roadster
By using what we have, but losing the top, cutting the door tops down slightly we could have a nice roadster. The windscreens could be the Duvall type as shown earlier in this thread or some vintage roadsters used an oval windscreen supported by vertical bars on each side ......one windscreen for the passenger and one for the driver.......john
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The number of times you have to kick your bike is in direct proportion to the number of people watching......... |
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#1087
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Thought you might be interested to see another Bugatti Build project, for a Bugatti T57 based replica of a T59/T50B (Original car currently in France).
Follow this link: http://www.fournierenterprises.com/Bugatti.htm A lot of metalshaping going on! |
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#1088
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considering there seams to be a few different views on what material the atlantics were made out of, i figured id throw in the info that i found.
the quote below is from the following page : http://www.paulrussell.com/index.php...tic/detail.htm Quote:
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Nick .... if its broke, fix it if its not broke, time to modify it |
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#1089
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It occurred to me that it might not be clear why I've been pushing for the aesthetics of this thing to reflect the artwork. There're are two reasons. One, I revel in the notion of having a brand new Bugatti 2-seater. Two, it's more difficult to model. It's not that I don't think that it couldn't use a few styling updates because it could...but then it wouldn't be a Bugatti and it would be the easier way of doing the model.
Anyone with a couple of days of SolidWorks training can produce a simple but impressive-looking swoopy-shape of some kind. Anyone with a few thousand hours of experience (me) can produce impressive, parametric, spreadsheet-driven assemblies of catalog machine components and machined blocks but all that stuff has dimensions to corners or centers or flat faces or something else that makes it clear how it should be defined in the modeler. Defining something that has almost no clear-cut references and...also...truly matches somebody else's dimensionless 2D artwork is the most difficult kind of modeling. So difficult in fact that SolidWorks has been quoted as saying you can't do a complete car and they're talking about a car that has no preconceived aesthetics. What Alex is attempting to do is even harder. So, I'd like to see the design parallel the original artwork because I believe that's the kind of thing from which this group would most benefit in knowing how to do in the future...but I think we do need to come to some kind of consensus, one way or the other, before Alex's patience runs-out. Mike
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I was wrong once before... |
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#1090
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Hey MM,
The Bugatti project previously posted by JJ Horst is beautiful and like any other restoration/build is important to the art of classic cars. The unique and revolutional approach to the MM Bugatti build goes beyond the usual in that it, for the first time to my knowledge, will be a classic vehicle build from panel pieces shaped by many individuals whose only common denominator is participation in and with MetalMeet.com. An internet colaboration between individuals worldwide on such a project is significant beyond the purely mechanical procsses associated with building or reconstucting a classic vehicle in many interesting ways. First, two men in a local shop, or ten people in a conference room can seldom agree on all aspects of a project this big and therefore those situations typically have a 'boss' or chairperson to handle any decisions that cannot be argreed upon through concenses. The MM Bugatti project has to-date demonstrated that free flow of ideas and concepts can be channeled successfully without a person in charge except for an imaginary Sultan to which everyone is committed to pleasing. And secondly, once fabrication begins on the individual bit and pieces of the build and those components are positioned next to the other panels for final attachment, MM will have achieved the ultimate in both practicle and social collaberation via cyberspace by persons who except for their interest in metal shaping have no knowledge of each other's existance. This is a significant achievement and is a-typical of all previous classic car build projects that I'm aware of. The MM Bugatti build is both classic car and internet history in the making! Dick Bear www.marketpointproductions.com
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www.marketpointproductions.com Last edited by Dick Bear; 12-22-2005 at 07:45 AM. |
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